Server
Library
Updated 2 months ago ·
v1.3.7lib.vehicle.addKeys
Give a player keys to a vehicle.
| Parameter | Type | Required | Description |
|---|---|---|---|
| src | number | yes | Player source |
| veh | number | yes | Vehicle entity handle |
| plate | string | yes | Vehicle plate string |
lib.vehicle.removeKeys
Remove a player's keys for a vehicle.
| Parameter | Type | Required | Description |
|---|---|---|---|
| src | number | yes | Player source |
| veh | number | yes | Vehicle entity handle |
| plate | string | yes | Vehicle plate string |
lib.vehicle.setFuel
Set a vehicle's fuel level.
| Parameter | Type | Required | Description |
|---|---|---|---|
| veh | number | yes | Vehicle entity handle |
| val | number | yes | Fuel level |
| _type | any | no | Fuel type (resource-specific) |
lib.vehicle.getFuel
Get a vehicle's current fuel level.
lib.vehicle.getByPlate
Look up vehicle data from the framework by plate.
| Parameter | Type | Required | Description |
|---|---|---|---|
| plate | string | yes | Vehicle plate string |
lib.vehicle.generatePlate
Generate a unique vehicle plate that doesn't already exist in the database.
| Parameter | Type | Required | Description |
|---|---|---|---|
| format | string | no | Plate format pattern (default: '........' — 8 random alphanumeric characters) |
Uses string.random() under the hood. Recursively generates until a unique plate is found. Result is always uppercase.
Was this page helpful?
This page was last updated on 12 March 2026